A challenge for the team of developers
In tough discipline of downhill speed racing a skier’s must almost able to ski with eyes shut to win. Indeed, they don’t have much time to think about the next turn while speeding down at 90 mph.
And it’s even more critical with the unfamiliar Sochi ski area, while each practice run there involves a lot of prior work: square miles of snow must be thoroughly groomed, gates erected, nets and padding placed, and opportunities to carry out training are extremely limited.
But what if athletes and authorities don’t have to spend all the time and money? What if scientists and experts bring them a chance to learn any course by heart without leaving their training facilities?
And a new tool for Olympic athletes
It was just this year that the whole new technology was finalized, tested and approved. SkyTechSport’s Research Division developed a method of complete recreation of real mountain areas and transferring them to SkyTech Virtual Reality System just as they are. One can hardly think of a better occasion to start a new era of virtual skiing: Olympic Sochi is the destination at the moment for all fans and professionals of snow sports.
The entire mountain was GPS-scanned and rendered in meticulous detail, foot by foot, so that not only is every turn, jump, side-hill and traverse right where it is on Russi’s courses, but all the trees can be seen just where they happened to emerge from under the snow.
More important though are complex interrelations between the virtual terrain and the profile of the slope on the one hand, — and a skier's motions on the machine on the other. The uniqueness of the program lies in its carefully elaborated correspondence between the movements of the trainee and reactions of real skis and a real slope.